/* CoralCube | Massively Multiplayer Online Role-Playing Game(MMORPG) Emulator.
|* 
|* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
|*               2008-2010 TrinityCore <http://www.trinitycore.org/>
|*               2008-2010 CoralCube <http://www.CoralCube.com/>
|*
|* This program is free software. You can redistribute it and/or modify it under the terms of 
|* the GNU General Public License as published by the Free Software Foundation, either 
|* version 2 of the License.
|*
|* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY, 
|* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 
|* See the GNU General Public License for more details.
|*
|* You should have received a copy of the GNU General Public License along with this program. 
|* If not, see <http://www.gnu.org/licenses/>.
|*/

#ifndef _GRIDREFMANAGER
#define _GRIDREFMANAGER

#include "RefManager.h"

template<class OBJECT>
class GridReference;

template<class OBJECT>
class GridRefManager : public RefManager<GridRefManager<OBJECT>, OBJECT>
{
public:
    typedef LinkedListHead::Iterator< GridReference<OBJECT> > iterator;

    GridReference<OBJECT>* getFirst() { return (GridReference<OBJECT>*)RefManager<GridRefManager<OBJECT>, OBJECT>::getFirst(); }
    GridReference<OBJECT>* getLast() { return (GridReference<OBJECT>*)RefManager<GridRefManager<OBJECT>, OBJECT>::getLast(); }

    iterator begin() { return iterator(getFirst()); }
    iterator end() { return iterator(NULL); }
    iterator rbegin() { return iterator(getLast()); }
    iterator rend() { return iterator(NULL); }
};
#endif
